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Variant is a data type used by the engine's API reference to represent any data type, including nil. Luau has a syntax (any) that allows defining a type similar to Variant.
Referenced by
- (customData)
- (value)
- (location, customData)
- (debugInfo, customData)
- (location, statistics, customData)
- (value)
- (value)
- (motors)
- (value)
- (outfitType)
- (outfitType)
- (failureType)
- (failureType)
- (adUIState)
- (captureContent)
- (settings)
- (settings)
- (value)
- (value)
- (input)
- (url, headers)
- (obj)
- (url, headers)
- (value)
- (creatorLayers)
- (userLayers)
- (state)
- (value)
- (entries)
- (value)
- (input)
- (value)
- (value)
- (exclusiveLowerBound, exclusiveUpperBound)
- (value, sortKey)
- (input)
- (message, customTelemetryData)
- (params)
- (message, customTelemetryData)
- (message, customTelemetryData)
- (message)
- (minValue, maxValue)
- (value)
- (value)
- (value)
- (defaultValue)
- (value)
- (value)
- (message)
- (value)
- (value)
- (value)
- (value)
- (changesArray)
- (value)
- (nameOrInstance)
- (assetType)
- (assetType)
- (assetType)
- (assetType)
- (publishParameters)
- (value)
- (args)
- (args)
- (args)
- (transitionParams)
- (value)
- (transitionParams)
- (value)
- (teleportData)
- (value)
- (teleportData)
- (teleportData)
- (teleportData)
- (teleportData)
- (teleportData)
- (dataTable)
- (args)
- (current, target, velocity)
- (value)
- (inputTypesToIgnore)
- (value) (removed)
- (removed)
- (params) (removed)
- (params) (removed)
- (removed)
- (removed)
- (arg) (removed)
- (value) (removed)
- (removed)
- (arg) (removed)
- (removed)
- (removed)
- (body) (removed)
- (removed)
- (parameters) (removed)
- (removed)
- (options) (removed)
- (options) (removed)
- (options) (removed)
- (value) (removed)
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