In Lua, thread is a data type that represents coroutine functions. An instance of "thread" is referred to as a coroutine. Coroutines can be created through the coroutine function coroutine.create with a function being passed. Coroutines are manipulated by other coroutine functions, such as coroutine.resume for starting or resuming a coroutine.
| Basic Lua types | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Roblox types |
| ||||||||||||||||||||||||||
| API reference only | |||||||||||||||||||||||||||